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gwyndor

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  • »gwyndor« ist der Autor dieses Themas

Beiträge: 835

Spielsysteme: FoG, FoW, DBA, Ronin, Daisho, Flintloque, No Limits, Pulp Alley, Black Ops

Wohnort: Berlin

Clubforum: Spielen in Berlin

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Freitag, 16. März 2018, 11:55

PULP ALLEY Kampagne Episode 2 & 3: The California Desert Massacre

Die nächsten Episoden unserer Mini-Kampagne:

Episode 2: „The California Desert Massacre“
The Leagues learned that Dr. Meisenheimer may be hiding in a small town somewhere in the California Desert. They have to search the town and question the locals to find the professor or at least get some hints where he is now.
The scenario follows „At deaths door“ from the perilous Island campaign, but all minor plot points are wandering town inhabitants and two of them are local police officers who are not friendly to strangers (extremely perilous).
What follows was quick and bloody: The japanese elite warriors stormed the town, killing everyone in its way. Within 3 rounds and about 30 minutes game time, the unfortunate Russians were completely wiped out!
Nevertheless, from now on the Japanese were out of luck and the locals tried their best to escape the fearsome strangers. So despite having no opposition Akechi Mitsuhide and his killer brigade only secured 3 plot points before the end of the scenario. Dr. Meisenheimer was not found!

Overview over the small town


The Japanese Soldiers


The unfortunate Russians




Back in San Francisco, the leagues were informed that next evening a local millionaire hosted a ball and a lot of important people could be questioned about Dr. Meisenheimer and his work. Their agencies provided invitations so Ilja and his comrades as well as Mitsuhide could have a party!

Episode 3: „A social affair“
Because this is a highly social environment, some special rules were in play this time: No running, rushing, brawling and shooting was allowed! „Fighting“ was done with duels of wit: A character could get in contact with an enemy and initiate a challenge with an action skill. The loser has to make a „health check“ showing he has lost reputation. The plot points are visitors of the event who could be questioned about Dr. Mesienheimer. The reward cards included a red herring (some visitors know nothing about him).
Although the japanese soldiers were on a disadvantage in this environment and surely missed their weapons, they did surprisingly well on the diplomatic floor: They got 3 plot points and the vital clue where the Professor could be!
It was again an unlucky day for Ilija Stoianev because he and his team pulled 4 Red Herrings in a row before even get their first plot point! At least they managed to make some friends and can field a level 2 backup in the next scenario.

Who will finally get his hands on Dr. Meisenheimer? And will those damned Nazis show up again?
Stay tuned….
"My Lord, I have a cunning plan!"

Velos

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Beiträge: 81

Spielsysteme: Wolsung, Freebooter, 7Tv

Wohnort: Würzburg

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Freitag, 16. März 2018, 13:10

Sehr schön,
Danke für den Bericht. Bei den Pulp-Sachen kann man so schön alles verwursten, weiter so.
Bin sehr auf den Ball gespannt!
Gruß Velox

gwyndor

Registrierter Benutzer

  • »gwyndor« ist der Autor dieses Themas

Beiträge: 835

Spielsysteme: FoG, FoW, DBA, Ronin, Daisho, Flintloque, No Limits, Pulp Alley, Black Ops

Wohnort: Berlin

Clubforum: Spielen in Berlin

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3

Freitag, 16. März 2018, 16:09

Tut mir leid, vom Ball existieren keine Fotos, das war ein spontaner Einschub. Ich habe zwar entsprechende Figuren und Gelände in Planung, aber das dauert noch!
"My Lord, I have a cunning plan!"